BULLETIN of the American Society for Information Science and Technology for August / September 2009 [pdf] is a special issue about Information Architecture.
Contents:
+ A Tonic for the Busy Troops by Stacy Merrill Surla, Guest Editor
+ The Information Architecture of Social Experience Design: Five Principles,
Five Anti-Patterns and 96 Patterns (in Three Buckets) by Christian Crumlish
+ The Debut of Usable, Influential Content by Colleen Jones
+ An Internet Watered Down by John Pettengill
+ Gaming the Design: Using Game Design Techniques in the Realm of Investing by Kellie Rae Carter and Dominic La Cava
+ IA for the Rest of the World by Miles Rochford
+ Lessons from Slime Mold: How to Survive and Thrive in Ever-Changing Organizational Environments by Kate Rutter
+ A Reflection on the Structure and Process of the Web of Data by Marko A. Rodriguez
From the editor:
"Our annual special section on information architecture (IA) – A Tonic for the Busy Troops – is the centerpiece of this issue and a very fine one. Stacy Surla, our associate editor for IA, has put together a collection selected from presentations at
the 2009 IA Summit.As they were coming in, I was already emailing friends saying that a number of the articles were going to be must-reads. Immediate utility and impact were Stacy’s selection criteria, and she certainly implemented them well: lots of very timely information for practitioners and some fine thought-pieces. Stacy’s introduction says it all in terms of what’s there and why. Don’t miss it.
Our feature article is another one not to miss. Marko Rodriguez writes about theWeb of Data – the RDF (Resource Description Framework) side of the web – and the problems of exploiting it.Whether you are an RDF novice or someone for whom RDF is daily fare, Marko’s ideas and insights will intrigue you. It’s an outstanding contribution."